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	<title>Comments on: A Newbie&#039;s First Impression of Ruby</title>
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	<link>http://alisothegeek.com/2009/05/31/a-newbies-first-impression-of-ruby/</link>
	<description>Eliminating excuses for crappy code.</description>
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		<title>By: Casey Borders</title>
		<link>http://alisothegeek.com/2009/05/31/a-newbies-first-impression-of-ruby/comment-page-1/#comment-531</link>
		<dc:creator>Casey Borders</dc:creator>
		<pubDate>Tue, 30 Mar 2010 20:25:01 +0000</pubDate>
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		<description>The difference is between strict typing and dynamic typing.  ActionScript, like Java and C-based languages, is strictly typed.  That means when you declare a variable you declare it&#039;s type and it is always of that type.  Ruby, like Python and Perl, is dynamically typed.  That means that you create a variable and it can be of any type and can change types if need be.  Strict typing is actually a good thing in most cases.  Here is an article about a guy who actually did it in the opposite order from you and his experience.

http://www.stevenhargrove.com/strict-data-typing/</description>
		<content:encoded><![CDATA[<p>The difference is between strict typing and dynamic typing.  ActionScript, like Java and C-based languages, is strictly typed.  That means when you declare a variable you declare it&#8217;s type and it is always of that type.  Ruby, like Python and Perl, is dynamically typed.  That means that you create a variable and it can be of any type and can change types if need be.  Strict typing is actually a good thing in most cases.  Here is an article about a guy who actually did it in the opposite order from you and his experience.</p>
<p><a href="http://www.stevenhargrove.com/strict-data-typing/" rel="nofollow">http://www.stevenhargrove.com/strict-data-typing/</a></p>
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